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Mobile Game Designer

Remote (India) · Full-time

Design calm, replayable casual puzzle games – the kind people open for five minutes and finish relaxed.

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About the role

You will define what our games are: the core loop, the difficulty curve, the reward pacing. You will prototype quickly, playtest honestly, and cut whatever is not working.

What you will do

  • Design core mechanics and progression for casual puzzle titles.
  • Prototype and playtest, then iterate on real player data.
  • Balance difficulty curves and session length.
  • Work with engineering and art to keep the build faithful to the design.

What we are looking for

  • 2+ years designing mobile games, ideally casual or puzzle.
  • Shipped at least one live title and iterated on it after launch.
  • Fluent with analytics: retention, session length, funnel drop-off.
  • Able to write a design doc that an engineer can build from.

Nice to have

  • Experience with live-ops content calendars.
  • Basic Unity or engine scripting for prototypes.

How to apply

E-mail careers@webglore.com with your CV and anything you have shipped. We read every application and reply either way.

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